For Retro Computing Enthusiasts

Heritage Articles

Restored articles from the historical COMPUTE!’s Gazette archive (1983–1995), preserved and free to read. Original features, reviews, and columns from the golden era of Commodore computing.

August 1983

June 1983

July 1983

Heritage198364 ExplorerBy Larry Isaacs — originally published in Volume 1 – Issue 1 – June, 1983 “64 Explorer” will be a regular column…Heritage1983AlfabugBy Michael Wasilenko — originally published in Volume 1 – Issue 1 – June, 1983 “Alfabug” is a colorful, exciting game that…Heritage1983Commodore 64 Video UpdateBy Tom R. Halfhill — originally published in Volume 1 – Issue 1 – June, 1983 There are some ongoing upgrades that…Heritage1983Commodore Classics: QuickfindBy Harvey B. Herman — originally published in Volume 1 – Issue 1 – June, 1983 Since the Commodore PET was introduced…Heritage1983Deadly Duck Cartridge Game For Unexpanded VIC-20By Tom R. Halfhill — originally published in Volume 1 – Issue 1 – June, 1983 For a while, most of the…Heritage1983Does Your Computer Need A Cassette Recorder?By Tom R. Halfhill — originally published in Volume 1 – Issue 1 – June, 1983 Maybe you’re shopping around for your…Heritage1983Snake EscapeBy Daryl Biberdorf — originally published in Volume 1 – Issue 1 – June, 1983 For instance, suppose you want to use…Heritage1983Enlivening Programs With SoundBy Gregg Peele — originally published in Volume 1 – Issue 1 – June, 1983 Have you been to a coin arcade…Heritage1983Hints & Tips: Accelerated IFsBy Kurt Carpenter — originally published in Volume 1 – Issue 1 – June, 1983 If you’ve discovered a clever time-saving technique,…Heritage1983Power BASIC: 64 Paddle Reader RoutineBy Bobby Williams — originally published in Volume 1 – Issue 1 – June, 1983 Beginning this month, “Power BASIC” will be…Heritage1983Simple Answers To Common QuestionsBy Tom R. Halfhill — originally published in Volume 1 – Issue 1 – June, 1983 Each month, COMPUTE!’s Gazette for Commodore…Heritage1983The Beginner’s Corner: Learning To Program In BASICBy C. Regena — originally published in Volume 1 – Issue 1 – July, 1983 ISSUE: July 1983 I’m happy to be…Heritage1983Does Your Computer Need A Cassette Recorder?By Tom R. Halfhill — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 Maybe you’re shopping around for your first home…Heritage1983Enlivening Programs With SoundBy Gregg Peele — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 Have you been to a coin arcade lately? If…Heritage1983Exatron Stringy Floppy For VIC-20 And 64By Tom R. Halfhill — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 One of the most common dilemmas faced by…Heritage1983Gazette FeedbackBy Editors & Readers — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 Do you have a question or a problem?…Heritage1983Hints & Tips: Accelerated IFsBy Kurt Carpenter — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 If you’ve discovered a clever time-saving technique, or a…Heritage1983Machine Language For Beginners: A Hidden WorldBy Richard Mansfield — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 ISSUE: July 1983 There’s something amazing beneath BASIC. Each…Heritage1983Inside View: Programmer Jimmy HueyBy John Blackford — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 A good game programmer can squeeze arcade-quality action even…Heritage1983Power BASIC: 64 Paddle Reader RoutineBy Bobby Williams — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 Beginning this month, “Power BASIC” will be a series…Heritage1983SkydiverBy Alan Crossley — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 “Skydiver” is an arcade-style game for the unexpanded VIC-20.…Heritage1983The Editor’s NotesBy Robert Lock — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 Welcome to the premiere issue of COMPUTE!’s Gazette for…Heritage1983Using Joysticks On The 64: A BASIC TutorialBy Charles Brannon — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 Taking advantage of the Commodore 64’s fascinating capabilities often…Heritage1983VIC MarqueeBy Louis Mendelsohn — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 With this program, you can display a moving message…Heritage1983VIC TimepieceBy Joseph Wright — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 With this program, your VIC becomes a clock complete…Heritage1983VICreationsBy Dan Carmichael — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 Let me tell you a little about myself first…Heritage1983Word Hunt: A Puzzle GameBy Eric Jansing & Bob Meyers, Jr. — originally published in COMPUTE!’s Gazette Volume 1, Issue 1 This VIC-20 translation of a…Heritage1983BASIC for Beginners: PRINT and INPUTBy Larry Cotton — originally published in December 1986 (Vol. 4, No. 12) Before we get back to experimenting with the PRINT…Heritage1983Computing for Families: The Roots of LearningBy Fred D’Ignazio — originally published in December 1986 (Vol. 4, No. 12) Your mission in this colorful, arcade-style game is to…Heritage1983Sophisticated SimulationsBy Selby Bateman — originally published in December 1986 (Vol. 4, No. 12) Pilot a plane over the Golden Gate Bridge, command…Heritage1983The Animals’ ShowBy Cullen O’Day — originally published in December 1986 (Vol. 4, No. 12) This delightful and colorful arcade-style game for the Commodore…Heritage1983The 64 as a Game MachineBy Kathy Yakal and Selby Bateman — originally published in December 1986 (Vol. 4, No. 12) A Buyer’s Guide To Commodore 64…Heritage1983Machine Language for Beginners: CustomizingBy Richard Mansfield — originally published in December 1986 (Vol. 4, No. 12) If you’ve discovered a clever time-saving technique or a…