Compute!'s Gazette Magazine

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  • Generative AI and Game Development: A Necessary Evil?

    March 27, 2025
    Featured

    When compiling content for the first reboot issue of Compute!’s Gazette, I knew one of the things that I wanted to feature was newly developed video games for our beloved classic hardware. I also wanted to feature nostalgic advertisements similar to how big box games used to be advertised in magazines: Full pages of glorious…

  • More Than Just Games: the Value of Old Technology

    March 26, 2025
    Departments

    If you take a look around at many of the retro tech websites or publications today, you’ll find that many are focused on primarily one thing: Video Games. And for good reason, our machines of yesteryear were powerhouse game machines, offering the best gaming experience of their time. But what happens if you want to…

  • Leaping Through Time: The Enduring Legacy of Jumpman

    March 26, 2025
    Games

    In the annals of early home computing, amidst the pixelated landscapes and bleeping soundtracks, a platformer emerged that captured the imaginations of a generation: Jumpman. More than just a simple climb-and-collect game, Jumpman represented a leap forward in gameplay and complexity, setting the stage for the platforming giants that would follow. But its story, like…

  • Restricted content

    March 19, 2025
    Featured

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Compute!'s Gazette Magazine

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