Compute!'s Gazette Magazine

Compute!'s Gazette Magazine

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  • Iconic Compute!’s Gazette Magazine Returns After 35 Years, Expanding Focus to Entire Retro Computing Community

    April 11, 2025
    News Releases

    FOR IMMEDIATE RELEASE CEDAR PARK, Texas – April 11, 2025 – The beloved computer magazine Compute!’s Gazette, a cornerstone publication for Commodore 64 users throughout the 1980s and early 1990s, is set to make a landmark return. COMPUTE! Media Company, a new Texas-based venture launched this week, announced today it will publish the first new…

  • Support Your Local Arcade

    April 1, 2025
    Featured

    More Than Just Quarters: Why Your Local Retro Arcade Needs Your Support The roar of the crowd, the flicker of the CRT monitor, the satisfying click of buttons – there’s a magic to the retro arcade that simply can’t be replicated. But in a world increasingly dominated by mobile gaming and online experiences, these nostalgic…

  • First Annual Video Game Idea Contest

    April 1, 2025
    Departments, Programming

    Dust Off Your Joysticks! Compute!’s Gazette Wants YOUR 8-Bit Game Idea! Remember the thrill of loading a cassette tape, the pixelated wonder of 8-bit graphics, and the simple, addictive gameplay that kept you glued to your screen? Compute!’s Gazette is turning back the clock, and we want YOU to join us! We’re launching an exciting…

  • Did People Really Download Video Games Over The Radio in the 80s?

    March 31, 2025
    Departments

    SUMMARY – Yes it was a thing, but primarily in European countries. Not prevalent in the United States due to differing audio formats. I recently saw a flurry of memes on the regular socials stating that people in the 80s downloaded video games over the radio by recording the transmission onto audio cassette and then…

  • Compute!’s Gazette: The Legend is Reborn

    March 28, 2025
    Featured

    Some of my earliest memories in life involve setting in the floor in front of my family’s television set with my trusty Commodore 64 breadbox setting in my lap, typing in programs listed in Compute!’s Gazette magazine. This computer had belonged to my older brother John who had just gotten a PC clone and handed…

  • The Modern Retro: Interview with Juan J. Martinez

    March 28, 2025
    Featured

    Fresh New Games for Classic Hardware Juan J. Martinez is an independent video game developer with a focus on making new games for retro systems. His website usebox.net boasts an impressive diverse portfolio of 35 video games created for the Amstrad CPC, Commodore 64, DOS, MSX, PC, Web, and ZX Spectrum systems. He is a…

  • Generative AI and Game Development: A Necessary Evil?

    March 27, 2025
    Featured

    When compiling content for the first reboot issue of Compute!’s Gazette, I knew one of the things that I wanted to feature was newly developed video games for our beloved classic hardware. I also wanted to feature nostalgic advertisements similar to how big box games used to be advertised in magazines: Full pages of glorious…

  • More Than Just Games: the Value of Old Technology

    March 26, 2025
    Departments

    If you take a look around at many of the retro tech websites or publications today, you’ll find that many are focused on primarily one thing: Video Games. And for good reason, our machines of yesteryear were powerhouse game machines, offering the best gaming experience of their time. But what happens if you want to…

  • Leaping Through Time: The Enduring Legacy of Jumpman

    March 26, 2025
    Games

    In the annals of early home computing, amidst the pixelated landscapes and bleeping soundtracks, a platformer emerged that captured the imaginations of a generation: Jumpman. More than just a simple climb-and-collect game, Jumpman represented a leap forward in gameplay and complexity, setting the stage for the platforming giants that would follow. But its story, like…

  • Restricted content

    March 19, 2025
    Featured

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Compute!'s Gazette Magazine

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